Bunker Buster Missile Strike
Use the targeting laser to call in a missile strike from above!
NEW: VIOLATE THE GENEVA CONVENTION WITH THE PRESS OF A BUTTON : CLUSTER MISSILE ADDED
Features:
Laser designator with targeting reticule and rangefinder.
3 Modes. Delayed attack (Bunker Buster) Direct Attack, Cluster
Delayed attack mode is useful for attacking large structures, the missile will not immediately explode on impact, but will explode after a short delay resulting in greater effect on the target.
Direct Attack Mode. Useful for surface-level targets, this will explode on impact, and is more useful for ground level targets where the delay would cause reduced effectiveness.
Cluster Mode: The missile will separate into a large number of submunitions that scatter over a wide area. This probably counts as a war crime, but if you want to maximise the area of effect then this is the mode of choice.
Instructions:
Press R to swap modes.
Press LMB to select, and then confirm a target.
Press R to cancel selected targed.
Hold RMB to zoom
Please let me know how you find the mod!
Known issues: Smoke effect seems to come from above the missile, not sure how to fix this, if you have ideas let me know
The normal missile design is based on the Taurus missile. The cluster missile is loosely based on ATACMS
Planned features:
Improved crosshair
Let me know if you find any bugs or problems.