RebsFRAGO

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Authors: D-fens, Kill3rCat [1st FORECON], RebelSoldier

Last revision: 10 Apr at 05:23 UTC (17)

File size: 12.95 MB

On Steam Workshop

Description:

Reb’S FRAGO is an overhaul modification for WARNO’s Combat system.

The primary objective of Reb’s FRAGO is to accurately represent the weapons and equipment of WARNO without compromising their quantifiable capabilities for balance. Every weapon statistic, from accuracy, to unit speed, dispersion, effective range, damage, suppression, reload speed, aim time, cyclic rate of fire and area affect radius are all copied or calculated from real life data to maintain full consistency. Balance is done through curves in calculation of interpretive factors, (ie, RNG accuracy, suppression) and economy changes.

The second objective of this mod is to facilitate the slower, more tactical style of game-play for WARNO with the new realistic weapon values. Skirmish parameters are changed to allow longer games (1-3 hours), so that players can develop front-lines, cause attrition victories, use small unit tactics, and coordinate grand combined arms attacks.

Mod Description/Tactical Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3310752520

Important FAX
– Resubscribe the mod after a recent mod update if you intend to play multiplayer to ensure that you have the mod update. If players play with different mod versions they may end up in separate realities.
– This mod changes skirmish deck compositions completely. Pre-made skirmish decks have been disabled. Selecting pre-made decks will draw from your custom deck pool.
– Mod updates can sometimes change deck compositions. Re-save your decks when giving them to AI to play with. I suspect that AI using an out-of-date deck may cause crashes.

Do you want a multiplayer game with this mod?
Join us on discord: https://discord.gg/cAAjzY9FWT
Join us on Steam: https://steamcommunity.com/groups/rebsfrago