Chemical Processing – Biochemistry




It is imperative that you read the mod description before installing it.
This is a variant of Chemical Processing mod focused on organics and green chemistry. Also both mods are compatible and don’t conflict with each other.
- 8 New Elements.
- 6 New Buildings.
- Diet changes to Sage Hatch and all Crabs.
New Elements



Buildings




Critter Diet Addition
Important InformationIt is very likely this mod will require tweaks to further balance the production of the new elements and natural gas from the digester. I count with you all to help me out balance the mod with comments.
This is the formulae I used for kcal to methane: ((kcal x 0.0012) / 0.09090909) *0.061Special ThanksA big, BIG thanks to Sgt_Imalas for fixing the NightLib from which most of my mods rely upon. Without it, they would not be working. He also helped me a lot during the development of this mod, and the Biomass element was his idea, so if you don’t like it, feel free to throw lumps of biomass (whatever that may be) on him. Its a joke, don’t actually do this. He has lots of amazing mods too, and I would recommend to have a look at his library: Sgt_Imalas mods.
My thanks to Heinermann for creating the method to add new elements to the game.
And my thanks for everyone for the kind support (and no small amount of patience) with my works. I’m not perfect, but I do try my best to get good on what I do.
The source code, and also all art related works, can be downloaded here: Google Drive[drive.google.com]
Sorry I don’t like Github, so I will keep this one updated.
!!! IT CRASHES !!!If you are experiencing crashes, before posting any comments, confirm this check list:
- Check if the mod version presented here in the description match the mod version in the game.
- IF mod versions don’t match, use Mod Updater to force it to update. You can find the
Mod Updater here on workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2018291283 - Check if its not mod conflict. Disable all mods but leave this one active, then restart the game.
IF everything else above fails, then proceed to post a comment, but remember to share the following information:
- Game Version: It’s Vanilla Base Game, Spaced Out or Beta Test Branch.
- Condition: It’s Crashing during start game load screen, during save load or during gameplay itself.
- Crash log: its the short crash log provided in the crash screen. Copy it and paste in the comments. if its too
long, you can post it using Pastebin [pastebin.com], then share the link in the comment.
Revisions:
Old revisions of this mod are available below. Click the link to download.
