True Terraforming
Add true terraforming to change terrain type by using satellites to form the lands to your dreams!
Ever felt the need of some sophisticated terraforming to improve the terrain where the Mapgenerator has failed you?
Ever wanted to create water connections between two oceans?
Ever wanted to settle the vast oceans and make islands in the seas?
Ever wanted to flatten Mountains/fill up canyons to fo build roads and better move your units around?
Ever wanted to melt the ice on the poles so your ships can pass through?
Ever wanted to turn snow into fertile land?
Ever wanted to have better control about where the resource satellites spawn their resources?
Do you want to create the landscapes of what you imagined "perfect"?
Grab this Mod now and start terraforming the Future!
v.01 Notes:
-Terraforming Satellite: To Grasslands added
-Terraforming Satellite: To Hills added
-Terraforming Satellite: To Water added
-Terraforming Satellite: To Canyon added
-Planetforming Satellite: One Strategic resource per tile Satellite added. Spawn is guaranteed if placed on proper lands but it’s expensive.
-Planetforming Satellite: One Basic resource per tile Satellite added. Spawn is guaranteed if placed on proper lands but it’s expensive.
-Has English and German localization
The old satellites that spawned resource before are untouched so you can decide if you want to go for the cheap 60 rounds version where the outcome is uncertain but give you tile yield upgrades or use the expensive planetformer satellite that spawns you immediately one resource once placed but nothing more.
There should be no mod collisions unless they update the SerializationUtilities.lua which shouldn’t happen ever.
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IMPORTANT: Terraformed tiles will only update visually after saving and reloading the current game. There seems no functions available which can update the Terrain on the fly so far. FIRAXIS make it happen!
Also you may want to start a new game for the new satellites to appear in-game.
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DISCLAIMER: Since this mod touches grounds, never touched before you may get unexpected behavior if the satellites aren’t used properly.
Known unexpected behavior so far:
-Terraforming Satellites destroy cities if planted over them!
-If planted over an Alien Nest it will spawn a farm and Oil resources on it (Dunno why)
-If used on tiles with improvements beeing under construction, the scaffolds won’t be purged and stay forever!
Also note this wasn’t tested yet on long game circumstances and MAY cause weird behavior in lategames possibly (apologies). Also the cost balancing on the satellites is not final and may be improved in future versions on the community’s behalf.
Besides of that HAPPY TERRAFORMING!
