Yoshi’s Island 1 (Melee)
Features the original Melee layout on Aether Mode, with slope code from Dark Dakurai!
Both Aether and Basic feature semisolid turn blocks that become intangible for a short period when hit.
CREDITS:
-Flophawk: Stage Artist, Coder
-Dark Dakurai: Slope Coder
TRACKLIST:
-Yoshi’s Island (Super Smash Bros. Melee)
-Athletic NTSC Version (Super Mario World)
-Fortress Boss – Super Mario World (Super Smash Bros. 4)
-Title/Ending – Super Mario World (Super Smash Bros. Brawl)
NOTES:
i speedran this in like 3 days because i thought "hmm slopes are really funny"
also basic mode still has turn blocks because ppl are too avoidant of gimmicks i think !!!!!! the turn blocks are fully predictable and in the players control. i think some gimmick variety is healthy smh