Additional Units Mod – Attila (AUM-ATT) 2.7 – Radious version

It is important that you use the Radious Total War Mod with my Radious version.
Here is the link to my AUM-ATT Radious thread on Total War Center with all important information, the complete changelog and all credits:
AUM-ATT Radious thread[www.twcenter.net]
Here is the link to the gameplay mod of RADIOUS:
Radious Total War Mod[www.twcenter.net]
If you play vanilla, then please choose the other download on Steam Workshop.
The info about the tier-level is written after the unit name.
Sagittarii Armati (Western Roman Empire) – T2
Frankish Long Axe Warriors – T3
Saxons Long Axe Warriors – T3
Alemannic Long Axe Warriors – T3
Alemannic-Helvetii Mercenary Axemen – T2
Alemannic-Helvetii Mercenary Pikemen – T2
Langobardic Arimanni Spathari (Swordsmen) – T3
Langobardic Gairethinx Spearmen – T3
Langobardic Warda Axemen – T2
Langobardic Wigant Long Axe Warriors – T3
Caledonian Noble Warriors of Dùn Chailleann (Swordsmen) – T3
Caledonian Boghadair de Beinn (Archers) – T3
Pictish Warriors of Fionn (Long Axe Warriors) – T3
Pictish Pikemen – T2
Pictish Highland Archers – T3
Pictish Crossbowmen – T2
Danish Long Axe Warriors – T3
Danish Heimthegi Longbowmen – T2
Danish Crossbowmen – T 2
Geatic Gestr Longbowmen – T2
Geatic Crossbowmen – T2
Jutish Werand Longbowmen – T2
Jutish Crossbowmen – T2
Hunnic Mounted Skirmishers – T1
Hephthalites "Sveta Huna" Lancers (Sveta Huna = White Huns) – T3
Hephthalites "Sveta Huna" Horse Archers (Sveta Huna = White Huns) – T3
Alani Ourgoi Swordsmen – T3
Alani Ourgoi Lancers – T3
Sassanid Zhayedan Red Immortal Lancers – T3
Sassanid Chakaran Transoxanian Lancers – T3
Sassanid Pikemen – T2
Aksumite Masqal Bow Cavalry – T3
Aksumite Ethiopian Heavy Axemen – T3
Aksumite Militia – T2
Himyarite Mounted Noble Archers – T3
Himyarite Shourat (Swordsmen) – T3
Lakhmids Al Hira Faras Musalah (Lancers) – T3
Lakhmids Rumat (Archers) – T3
Tanukhids Long Spear Jundiyeen – T3
Tanukhids Rami Arum (Javelinmen) – T3
Vanilla units unlocked for several factions
You need the DLCs for the units of the DLC factions.
Saxons
Germanic Crossbowmen
Germanic Hunters
Germanic Elite Archers (technology required/upgrade available from Germanic Archers or Germanic Hunters)
Picts
Celtic Archers
Elite Highland Archers (technology required/upgrade available from Celtic Highland Archers)
Large Onager
Caledonians
Large Onager
Ebdanians
Large Onager
Danes (DLC)
Huscarls
Royal Huscarls (technology required/upgrade available from Huscarls)
Geats (DLC)
Huscarls
Royal Huscarls (technology required/upgrade available from Huscarls)
Viking Elite Dragonship
Viking Chosen Dragonship (technology required/upgrade available from Viking Elite Dragonship)
Jutes (DLC)
Viking Elite Dragonship
Viking Chosen Dragonship (technology required/upgrade available from Viking Elite Dragonship)
Antes / Sclaveni / Venedi (DLC)
Large Onager
Aksum / Himyar / Tanukhids (DLC)
Large Onager
Garamantians / Lakhmids
Large Onager
Vanilla mercenaries recruitment chances
The chances with which the vanilla mercenaries will be available for recruitment in the provinces has been increased.
Fame levels changes
Increased the limits related of the fame levels of all factions in the main and DLC campaigns.
The limits have been increased and you can now recruit more armies, fleets, agents (champions, priests, spies) and governors if you level up your faction.
The speed and experience which you need to level up hasn’t been changed.
Create a backup of your save games before using unit packs. If you install an unit pack and then play a campaign, the IDs of the custom units stay in the save game. If you remove later an unit pack in your ongoing campaign, then the save game can’t be loaded correctly if there are recruited custom units in the armies from you or the AI.
C:UsersYournameAppDataRoamingThe Creative AssemblyAttilasave_games
Attila has the same issue as it was in Rome 2 if a player uses too many Unit Pack mods together. This crash happens when you select for the AI any faction which has a roster which is larger than 70 units and it doesn’t matter how many of them are vanilla or custom units. So if you experience this crash while using many Unit Pack mods together, then you can install my fix for this issue.
Attila Custom Battle Crash Fix
The names of the units appear automatically if you play the English version. You can switch your language in the Steam options of Attila.
All other languages need the related language file here:
Unit Pack Compatibility Languages Project – Attila (UPC-ATT)[www.twcenter.net]
Huge thanks to all contributors and the complete credits are listed on my Total War Center thread.
AUM-ATT Radious thread[www.twcenter.net]
Enjoy AUM-ATT
Swiss Halberdier
Additional Units Mod – Empire (AUM-EMP)[www.twcenter.net]
Additional Units Mod – Napoleon (AUM-NAP)[www.twcenter.net]
Additional Units Mod – Shogun (AUM-SHO)[www.twcenter.net]
Additional Units Mod – Rome (AUM-ROM) – vanilla version[www.twcenter.net]
Additional Units Mod – Rome (AUM-ROM) – Radious version[www.twcenter.net]
Additional Units Mod – Attila (AUM-ATT) – vanilla version[www.twcenter.net]
Additional Units Mod – Attila (AUM-ATT) – Radious version[www.twcenter.net]
Attila Custom Battle Crash Fix[www.twcenter.net]
Attila Romani Units Pack – vanilla version[www.twcenter.net]
Thrones of Britannia – Unit Recruitment Strength[www.twcenter.net]
Radious Total Units Mod Warhammer Deutsch
Unit Pack Compatibility Languages Project – Empire (UPC-EMP)[www.twcenter.net]
Unit Pack Compatibility Languages Project – Napoleon (UPC-NAP)[www.twcenter.net]
Unit Pack Compatibility Languages Project – Shogun (UPC-SHO)[www.twcenter.net]
Unit Pack Compatibility Languages Project – Rome (UPC-ROM)[www.twcenter.net]
Unit Pack Compatibility Languages Project – Attila (UPC-ATT)[www.twcenter.net]
Unit Pack Compatibility Languages Project – Thrones of Britannia (UPC-TOB)[www.twcenter.net]