Architect of Automation

If you liked this item, please rate it up on Steam Workshop page.

Author: Citruslux

Last revision: 10 May at 02:52 UTC (20)

File size: 1.28 MB

On Steam Workshop

Description:

"I don’t have the time or energy to manage every building in my domain. This is a job for professional architects! Summon the architects in the domain immediately!"

This mod introduces a Building Auto-Upgrade Plan decision, allowing players to delegate building upgrades to the architects in their domain and automatic scripts.
Players can choose the scope of construction, budget, and construction period through the decision.

The working principle

Each construction period, a random holding will built the next level of building and holding, rather than starting the construction of the next level. The holding that completes an upgrade action will receive a special modifier.

Therefore, please note the following points:
  • Since the game does not provide the effect of starting building construction, this mod will directly add the next level of the building when upgrading, rather than starting construction of the next level.
  • Players will only receive upgrade notifications for buildings in directly controlled holdings. For other holdings, check the province modifier.
  • The cost of adding buildings via events is fixed, but the skill Cost Reduction and the trait Architect will significantly lower the cost.
  • Only already constructed buildings and holdings will be automatically upgraded. Players still need to manually construct the first level of buildings.
  • Duchy buildings and special buildings still need to be upgraded manually, but automatic upgrades for duchy buildings may be added in future updates.

Please note:
Only already constructed buildings and estates will be automatically upgraded. Players still need to manually construct the first level of any building.
Additionally, duchy buildings and special buildings will still require manual upgrades.
The cost of upgrading a building is fixed, but the perk Cutting Cornerstones and the trait Architect can significantly reduce costs.

Compatibility

This mod supports the construction of vanilla buildings, but buildings from other mods require separate compatibility patches.
Currently supported building mods:

If you have a building mod that needs compatibility, please share your thoughts.



If you like this mod, please also give a subscribe like favorite trifecta!

There may be problems in the MOD. If you find errors or bugs, please raise it in the comments section and we’ll try to fix it quickly.

Although I will update them normally even if there is no benefits, buy me a cup of coffee can make me become more diligent!
[ko-fi.com]