Rise of the Crime Lords
Status: Full release
Version: Steam-1.05
Last update: 07.03.2025.
IMPORTANT: Save game corruption (planet ownership) bug fixed. Pre-fix save games might still be affected. Starting fresh is recommended.
Rise of the Crime Lords is a mod for Forces of Corruption that focuses on expanding and augmenting the vanilla experience. It features five playable factions: Rebel Alliance, Galactic Empire, Zann Consortium, Black Sun Pirates and Hutt Cartel. Along with the five playable ones, there are four minor and unplayable factions: Separatist Holdouts, Mandalorian Clans, Ohnaka Gang and Pyke Syndicate. Among other major features, the mod contains fully playable original EAW and FOC campaigns, all EAW, FOC and 5 brand new GCs as well as a fully functional skirmish mode.
Discord server of the mod.
If you like the mod and wanna thank me with some coffee
https://buymeacoffee.com/vjeko1701
Thank you!
Best way to run the mod is the following:
1) Go to your Steam library and select "Add a Game"
2) Select "Add a Non-Steam Game"
3) Click "Browse…" and navigate to your library folder "….SteamsteamappscommonStar Wars Empire at Warcorruption"
4) Select StarWarsG.exe
6) Click "Add Selected Programs"
7) StarWarsG should appear in your library.
8) Right-click on it and select "Properties"
9) You can now rename the Steam Library item any way you like, change its icon…etc (Suggestion: name it "STAR WARS Empire at War: Rise of the Crime Lords" then click on the icon and replace it with the included modicon.png located in "…Steamsteamappsworkshopcontent324702361944372")
10) Under "LAUNCH OPTIONS" paste this code
STEAMMOD=2361944372
Important stability notes (use only if having stability problems):
1) This mod was made for the x64 release (nov. ’23 and newer), make sure your game is fully updated.
2) If you have any other mods directly implemented (not trough workshop or the "Mods" folder) I cannot guarantee compatibility or stability. Best way is to keep your base game clean and play all mods trough alternative launch methods.
3) The game has indexing problems when you have a larger number of saves, clean them up regularly for improved stability. I recommend never having more than 10, even less is preferable. This is mostly affecting multiplayer saves.
4) Mods are most stable on English versions of the game, localizations tend to cause unexpected problems.
5) Turning off cloud saves may improve save/load stability/speed.
6) Regularly update the mod to get the latest fixes and improvements. Sometimes Steam fails to autoupdate, verifying game files will force update all mods and submods. Both the main mod and submods should be updated to the newest versions for best player experience.
7) Follow the implementation guide above, all internal testing is done trough that launch method and it should be most stable.
Required DLC:
These DLC should be installed in order to use this item.
STAR WARSu2122 Empire at War: Forces of Corruptionu2122
Revisions:
Old revisions of this mod are available below. Click the link to download.