Freeman’s Mind Diffculty
This is a difficulty change that is similar to Freeman’s Mind, in a sense it takes a slightly more realistic approach. You could call this the "Realistic difficulty" but it’s really not, since I’m trying to make it so it is realistic in certain areas but not trying to make it too difficult it’s impossible.
It pretty much means: guns hurt, and enemies die easier.
This is actually a add-on for my add-on; Crowbar Collective changed how damage is out-putted. It used to be all in the skill file, but now the only damage you can change there is explosions and npc weapons you can’t get a hold of: example, a tank’s turret.
So this is my solution to that. Simple coding for the win.
Here’s the original mod because it’s the reason I made this: https://steamcommunity.com/sharedfiles/filedetails/?id=1907123797&searchtext=
.It doesn’t work? Try putting the .VPK file in a custom folder.
And here’s the guide for that: https://steamcommunity.com/sharedfiles/filedetails/?id=502670746
(if it doesn’t work) How to add the skill.txt file: I didn’t exactly explain it very well(I even sorta gave up); however, the " "realistic" damage mod" by [P2:Abyss] Pac0master explained how to install it very well, so if you eat the dessert I gave you: Go tell ’em "Thank you".
"To install
Extract and replace the "Skill.cfg" from bms/cfg folder by the one provided here. [it’s actually in the vpk file by the way]
You can find it at:
steamappsworkshopcontent362890[1963084038]
Note, I recommend you save a copy of the original Skill.cfg file otherwise you’ll have to verify the game cache in order to uninstall the mod "