[VJ]Combine Synth Units NPC : Remake

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Author: Lawrence

Last revision: 6 Jun, 2025 at 17:20 UTC (4)

File size: 155.46 MB

On Steam Workshop

Description:

Welcome to the Combine Synth Units NPC

——-Note: This npc pack contains more particles.———-

This npc pack is a redesign of these synth units, so the attack will be different from the original version.

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  • If the addon is not working, please read this:
    http://steamcommunity.com/groups/vrejgaming#announcements/detail/275116452571191931

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    List of current NPCs:

    • Strider
    • Combine Guard
    • Super Synth Soldier
    • Combine Synth
    • Mortar synth
    • Crab synth
    • Cremator
    • Helicopter

      Added new NPC: Helicopter

      Modified super synth attack

      Helicopters can fire missiles and bombs.

      You can use bullets to attack helicopters.

      Added crab synth and combine guard without shield.
      Reduced the brightness of the particles (it may still be brighter on some maps).
      The launch time of crab synth railguns has been increased to allow players to better avoid them. In addition, crab synth railguns can only be launched when they find the enemy.

      Features: reworked particles, Animation and complete skills.

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      About this npc pack:

      Although there are many beta combine npcs in the workshop, I still hope to do my best to redesign some synth units of combine. If you encounter difficulties in the battle with them, the following information may be able to help you.

      Cremator: Although Cremator’s main job is to clean up corpses, it can still attack the enemy. The remake version of Cremator has two attack modes (flamethrower and plasma). Although it can cause a lot of damage, Cremator needs to cool the weapon after every attack and it can throw plasma grenade.

      Combine Guard: Combine Guard has a shield, but the shield can be broken, but this does not mean that it is very fragile. Combine Guard has two attack modes, shelling and storm shelling (which can cause range storms).

      Combine Synth: Combine Synth has an electromagnetic shield that can withstand frontal bullet attacks, but it cannot defend against explosions and melee attacks, and the shield cannot protect its lower body. Combine Synth has a chance to close the shield.

      Mortar synth: A small aerial artillery unit that can fire lasers and howitzers.

      Super Synth Soldier: A deadly heavy unit with extremely high armor and the ability to reduce every damage it takes, but it does not move fast. It is equipped with super howitzers and devastating melee strikes.

      Crab synth: Dangerous walking mech unit, the shield of crab synth is indestructible, and it can also carry out fire suppression and launch railguns. The disadvantage is that the Crab synth armor cannot effectively protect it, and it will charge the enemy at a certain distance. If the charge is successful or it hits a wall, its shield will be temporarily disabled. This is a good opportunity to attack it.
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      Credits:

      Crab synth & mortar synth models — VALVE

      Addon + Features + Animations + particle —- Me

      Vj base — Drvrej

      Sound — Tripwire Interactive

      Beta Combine Unit — Evil Garlic, Alex Portman https://steamcommunity.com/workshop/filedetails/?id=306078364

      Combine Guard — RTBR Team, Andy Dawson, Demian Turcan ,Uploaded by Gonzo
      https://steamcommunity.com/workshop/filedetails/?id=2100549834

      Copyright © 2020-20XX by Lawrence, All rights reserved.
      All trademarks belong to their respective owners.
      All content not owned or claimed by Lawrence belong to their respective owners.
      Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Lawrence.
      Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules[wiki.facepunch.com][wiki.garrysmod.com].

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Revisions:

Old revisions of this mod are available below. Click the link to download.