[WoTC] Rescue Captured Soldier Reinforcement Limiter
So you got one of your soldiers captured…
Tired of doing this mission the exact same way every time, taking a reaper and going around the building? Do you have modded enemies that make any reinforcement pods an instant death sentence? Then this mod might be for you.
Reinforcement pods are now capped at 3 and will only drop every other turn, instead of every turn.
It doesn’t invalidate the stealth strat, but now you can try and take the prison head-on, with a lot less risk, and give your reaper a day off.
Doesn’t work with any other mod that also edits the same Obj_CompoundRescueOperative.umap file.
