Cabbage Children (Continued)

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Author: Zaljerem

Last revision: 12 Sep, 2024 at 01:58 UTC

File size: 108.5 KB

On Steam Workshop

Description:

Original mod "Cabbage Childs" by DimonSever000
https://steamcommunity.com/sharedfiles/filedetails/?id=2890032110
If the original author requests it, I will remove this update.

Requires Biotech

Added an option to not require love relations to spawn the babies – it’ll pick a random pawn, or "unknown" if it has to. So go ahead – set the chance to 100%, disable love relations, grow your child army and do unspeakably horrible things. As usual, I don’t want to know anything about it.

Original mod notes (1.4):

This mod adds a "realistic" way to have babies.

The mod will add cabbage to the game as an agricultural plant.
If the pawn that collects it is in love with someone, then there is a small chance they can find a child.

The chance can be configured in the mod settings.

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Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech