Rome At War
WILDFIRE STUDIOS’ SUMMARY FROM 2001
WildFire Games has released quite possibly the largest mod for "Age of Empires II: Age of Kings", featuring the replacement of the Mesoamerican civilisations of the Aztecs and the Mayans with the Romans and Greeks. With over 13,000 downloads and featured on the cover disks of PC Powerplay from Australia and GameStar from Germany. Both are leading gaming magazines. Now you too can build an empire on the backs of your enemies!
March your soldiers up and down the Rhine, across the sands of North Africa, through the Grecian city-states, along Hadrian’s Wall, and patrol the shores of the Mediterranean Sea as you subdue all who stand in your path. Can you build an empire to equal Augustus and Caesar? Will your name be immortalised on busts of marble and triumphal arches?
FEATURES
-Total Conversion of the Mesoamerican Build Set into a new Mediterranean one.
-Includes a full conversion of the Aztecs to the Romans and the Mayans to the Greeks.
-5 new units (including the Legionary and the Auxila – a light horseman).
-Tons of new eye candy, including henges, statues, aquaducts, and bath-houses.
-35 new buildings, including 3 brand new renders.
-Complete sound and graphics interface conversions (including a hexed language.dll).
-Exhaustively playtested by some of the best modders in the AoK scene.
Copy and paste this link into your browser:
https://wildfiregames.com/raw/
That will give you the most up to date information, screenshots, instructions, and credits.
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Mod Designer: WildFire Studios
Mod Creation Date: 2001
Mod Converter for the AOK:TC HD version: Vardamir
Uploader of the HD version: Rakovsky, with permission from Wildfire Studios
RAKOVSKY’S DESCRIPTION
Wildfire Studios made the Rome At War Mod in 2001. Some AOE2 Scenarios depicting the 1st-2nd Centuries AD that I am focusing on were made with RAW, and I have AOK HD, so I wanted to play those Scenarios in AOK HD. The original AOE2 RAW Mod used an AKX file and other data files, so it needed to be converted to work on the HD version. I was unable by myself alone to convert the Mod to work with AOK HD using the Genie Converter, which converts Mods to work with AOK HD. So the Genie Converter’s Creator, Vardamir (AKA "Jorritkarwehr") sent me a copy of the RAW Mod that he converted for AOE2 HD. It worked for me, so on this webpage I am presenting his RAW Mod as he converted it to work on AOE2 HD.
Since Wildfire Studios hadn’t posted a converted version of their Mod for AOK HD, I emailed them. Jason from Wildfire Studios gave me permission to post the converted Mod. Stan from the Wildfire Team encouraged me to upload the Mod file.
The main Advantage of the Mod is that it lets you play Scenarios made with Rome at War (R.A.W.) and lets you design your own. I suspect that the good quality AOE2 HD DLC "The Forgotten" may have used some R.A.W. units and buildings, like for the legions and the Italian Civ. But the downside with using The Forgotten for making ancient Roman Scenarios is that The Forgotten is set in the medieval period, like with the Sforza Campaign. So while The Forgotten’s buildings remind me somewhat of ancient Roman buildings, they also remind me of medieval Italy. So R.A.W. might help you do a better job making an ancient Roman campaign.
I fixed the sound directory so that the Mod will play Roman or Greek music as intended when you start Standard Games as the Romans or Greeks. The Mod still works for me as of today, 8/16/21.
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INSTALLATION INSTRUCTIONS
1. Subscribe to the Mod
2. Make sure that you have no other Design Mods "enabled" or turned on in your game’s workshop that could interfere with it, particularly architecture Mods. You can still enable Scenarios and Music Mods though.
3. Go to your Single Player menu and make sure that "Original Game" is selected in your Dataset box in the top right corner of your screen.
4. Open and run the "My City" Campaign in your Single Player Campaign Menu to check if the Mod works.
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SCENARIOS FOR ROME AT WAR
I have played and recommend the following Campaigns and Scenarios on AOE2 HD using the R.A.W. Mod:
– Roman learning Campaign (includes Boudica’s revolt from 60 AD)
http://aok.heavengames.com/blacksmith/showfile.php?fileid=974
– Jerusalem 65AD (I beat this Showcase Scenario by putting the relic in the Temple and then ejecting the relic from it.) http://aok.heavengames.com/blacksmith/showfile.php?fileid=11500
– Germania (This is a campaign has only one scenario. Its story relates to the movie "Gladiator", which took place in 180 AD.)
http://aok.heavengames.com/blacksmith/showfile.php?fileid=898
Here is a list of entries in the AOE2 Heaven Games database that include "Rome At War":
http://aok.heavengames.com/blacksmith/lister.php?search=%22rome+at+war%22
The Heaven Games database’s RAW campaign "El Gladiador (English Version)" works in AOE2:TC (CD version). But in AOE2 HD (2013), a trigger glitch in the second scenario shows up that keeps it from progressing past the part where Commodus is supposed to arrive in the emperor’s camp. So I recommend playing this campaign in AOE2 (CD) or else using the "i r winner" cheat when you get to that part in the scenario.