Kendris’ Wrecks
A small creation of variable wrecks.
Due to the way barotrauma chooses a wreck, this mod will seriously affect any other wreck mods. It is unfortunate, but there is nothing I can do about it.
Currently there are three smaller wrecks, two shuttles and a cargo ship. They have several variations of each to keep them interesting, with changes such as loot placement, enemy spawns, and various dangers inside the ship.
The larger wrecks are a deep diver, a pirate vessel known as The Forsaken, and a combat vessel. They currently only have one variation each, but I will revisit them with changes to thalamus weapon locations and animal nests after I do more testing on each.
If you have any feedback, please leave a comment and I’ll try to address things if you have suggestions.