[LWOTC] Actually Not Created Equal
What if we made Point-based Not Created Equal… pointless?
This is a small config-only mod that tweaks Long War of the Chosen’s soldier generation.
Vanilla LWotC starts with an "average" soldier, then performs a number of trades between stats. Not so with this one. Here, the swap table has been tampered so that soldier stats can go up or down independent of each other. Instead of always getting soldiers that are good at something (or at least are average), now you can also get ones that are good at everything — or nothing.
Will this make the game easier? Or perhaps harder? I don’t know! Debate that in the comments or whatever!
- Replaces LWotC’s stat swap table with one that increases/decreases one stat at a time (one swappee is always zero).
- Replaces LWotC’s array of stat swap dice rolls to account for the new swap table.
To determine a good swap table, I wrote a simulation in Python and tweaked numbers until I got nice looking distributions. All stats subject to NCE are approximately normally distributed. Code is available here[github.com], if you’re interested.
See this discussion for planned updates.
Overwrites soldier generation related config variables in LWotC. It’s doubtful that you’d want to use other mods that touch the same configs.
If there’s a mod that brings LW2’s soldier generation to base WotC, it’s possible that this mod cooperates with that. Let me know if there is one! LWotC will remain the main focus though.
