Structure Reward Variety

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Author: Godzillamancer

Last revision: 2 Mar, 2016 at 18:32 UTC

File size: 682.91 KB

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Description:

This is a fairly simple mod that expands the possible unit rewards for clearing some low-level sites. By default, the Great Farm can only give you a reward of a Warg, Boar or Tiger. This mod expands that to also have a chance for any of the other non-evolving tier 1 animals; Zephyr Bird, Dire Penguin, Fell Horse, Polar Bear, and Dire Monkey as well as Kobolds.

Similarly, the rewards from Springs of Life, Dungeons and Brigand camps have been changed. Springs of Life now can hold Tier 2-3 animals and monsters in addition to the fairies; Dire Panthers, HellHound, Bleak Warg, Blight Tusk Boar, Elephants, Mammoths, Polar Bears, Gryphons, Nightmares, Unicorns and Feathered Serpents removing Nymphs and the various Hunters.

Dungeons no longer reward any racial units, instead holding Tier 3 Animal/Monster/Giants, (Troll, Ogre, Yeti, Cockatrice, Beholders, Feathered Serpents) as well as the Lesser Elementals.

Finally, Brigand Camps no longer reward racial irregulars or tier 1 units. Instead they can reward a variety of Class tier 1s (Scout, Hunter, Engineer, Scoundrel, Martyr) or very rarely a Lost Mariner.

Now also links the unused Tier 2 item sets to various mid-level structures which should make some items that rarely or never appear in the base game more common.

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Required DLC:

These DLC should be installed in order to use this item.


Golden Realms Expansion
Eternal Lords Expansion