Heart of the Underground – Mod
Adds the missing Heart structure to the game. As of v3.4 it now adds nightvision, cave crawling to all units. Since a lot of units already have this, there is more. Cave camoflage and tunneling for some dwarf, goblins and selected units. Infantry and Archer units gain inflirct crippling strike and only them unlike other heart structure.
v3 Got it’s own unique guard spawn instead of sharing with the mud pit, Dire Monkey looked a bit out of place. Should spawn properly in the underground theme with random map generator.
v3.1 Fixed the spawnrate for RMG.
v3.2 Nerfed the spawnrate.
v3.3 Buffed bonuses it gives so it’s more usefull all around.
Since Dwarfs and Goblins had little use of it, they now gain Cave Concealment, as well as Irregulars and Shadow Stalkers. All Infantry and Archer units gain Inflict Crippling Strike and only them unlike rest of heart structures. A few selected units such as Dwarf Axeman, all Engineers, Scoundrels and Warbreeds gain Tunnelling. Draconian Warbreed gains Lava Walk.
Is all this overpowered? You play a bit and tell me.
v3.4 Removed Lava Walk from Draconian Warbreed.