Melee Weapons Extended

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Authors: BinarySpark, Samaru

Last revision: 15 Mar, 2019 at 22:06 UTC (1)

File size: 234.5 KB

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Description:

Adds several new melee weapons to the game, designed to continue growing alongside ranged weapons in the tech tree; whereas vanilla stops at the longsword. Close-quarters combat even in the late-game is getting interesting new possibilities!

The new weapons are:

  • Charge Sword: spacer-tech energy-based sword. Deals heavy damage, but is expensive to make. Requires fabrication bench.
  • Rocket Hammer: big hammer powered by combustion engines. Deals blunt damage. Requires fabrication bench.
  • Stun Baton: non-lethal weapon that can shock a target with pain, useful for capturing. Requires machining table.
  • Baseball Bat: alternative to the club. Requires fueled or electric smithy.
  • Chainsaw: mechanical weapon that deals severe damage in bursts. Requires machining table.

This mod is save-compatible.

Written by BinarySpark, with artwork and balancing by Samaru.

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Revisions:

Old revisions of this mod are available below. Click the link to download.