Victoria 3 Historical Interpretation

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Author: 林天智

Last revision: 21 Sep, 2024 at 08:15 UTC

File size: 1.55 GB

On Steam Workshop

Description:

Important Notes!! Try not to use it with other mods as it may crash easily!!

RA Historical Simulation MOD is used

GPD Display MOD is used

Wastewater Treatment Plant MOD is used

[/h2]This mod changes the game from a sandbox game to a historical simulation game, and sets up historically realistic battles and plots for AI. You will personally experience and experience the history from 1836 to 1945 AD, establish the German Empire, and add special national scripts for them. In order to allow AI Japan to successfully complete the overthrow of the shogunate and the United States to surpass Britain to become the world’s first superpower, they will be given exclusive buffs at specific times. Finally, in order for AI to reach the historical map, it will also be corrected through specific logs! And there is a time-travel plot that can overthrow the Qing Dynasty overseas! If you have any good suggestions, please put them forward! Your support is my motivation for creation! [/h2]

Main features:
Crusades against colonial-era borders; 100 years after the start of the game, African people are no longer limited to arbitrarily drawn borders, but are closer to their historical homeland. Modern borders still exist on the map, and will reappear as you start conquering and colonizing, allowing you to become a true imperialist, but they don’t exist yet at the start of the game;
Each state has its own unique resource set, enhancing the character and making each state more valuable in its own right. For performance reasons, we’ve deliberately limited the number of different buildings per state to 4 agricultural buildings and 4 resource buildings, although many states do have more;
Many rivers and other geographical features have been added to the map; the Grand Canal now runs from Beijing to Nanjing, the Sudd forms a huge barrier between Egypt and sub-Saharan Africa, and the Amazon is the massive river system it should be. Coastlines and lakes have been adjusted several times to be more accurate;
Iron, Lead, Sulphur, and Coal are all now discoverable resources, with a large number of them set to undiscovered. Europe, North America and China, Japan, and Korea have fairly rich discovered resources, the rest of the world not so much. Have fun hunting.
Copper has been added as a (discoverable) commodity, and is used for a variety of purposes, most notably electricity production, radios, and telephones in the late game.
Indian migration is a horrible experience, and you will be in about 25 events, because you will see Cherokees, Chickasaws, Creeks, and Seminoles being relocated to the west;
Black Mountain now has a proper flag;

Added a sewage treatment plant infrastructure to the municipal development interface

Features:

Three production methods, occupying a small amount of labor

Produces a large amount of fertilizer (sludge disposal in reality is generally landfilled directly, and composting will not be collected unless it is paid, lol)

Unique automatic expansion conditions

Allows AI to automatically subsidize
Non-government wage buildings, like railways, are profitable and can be privatized (in fact, both water supply and drainage plants are generally subsidized by the government, but the AI ​​in the game does not like subsidies)

Newly added countries Dai Yan Kingdom and Wu Dynasty are both countries established by real overseas Chinese. You can check the information. Wu Dynasty was destroyed by Britain in 1904 and Dai Yan was destroyed in 1850. Added Ladakh as a vassal state of the Qing Dynasty[/h2][/h2]
Game Features
If I were to ask which era had the most profound impact and the most far-reaching changes on human history, my answer would be the 19th century.

In 1837, Queen Victoria’s coronation officially led the British Empire and the world into the stage of the Victorian century. Under the dazzling glory of British rule, the first industrial revolution came to an end, bringing unprecedented prosperity to urban development.

On the European continent, the famous Austrian Prime Minister Metternich built the Vienna system. Prussia, Russia and Austria united to form a fortress of the old order and block the torrent of revolution.

The suffering brought by the Napoleonic Wars has ended, and the compromise of the great powers has brought a brief peace to the troubled European continent; however, although the flames of revolution have been temporarily extinguished, the ideas of nationalism and liberalism are still vibrant. In this era of unprecedented technological development, people will doubt the things that their ancestors have firmly believed in for generations and create new creeds.

From the British Empire’s Royal Navy to the Imperial Federation, Prussia, Germany’s Austro-Prussian Alliance and the German Confederation, the Rhineland’s industrialization and the General Staff, Austria’s revolution, federalization, America’s abolitionism, civil rights and progressivism, and even Russia’s October Revolution and the development of the Soviet regime, it provides more flavor for that glorious era.

New characters and ideologies better simulate the characteristics of each interest group changing its political views as the times develop; exclusive special group ideologies are also made for many countries.

Complete reset of resources and arable land! Many resources will be closer to reality, and ordinary iron ore, coal mines and other resources can also be discovered like rubber and oil!

Real historical events and countries
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Real historical maps

Real historical figures

Gameplay introduction

Provide better gameplay for capitalism and trade exchanges.

The Westernization Movement of the Qing Dynasty, the Xinhai Revolution

The court, reforms, diplomacy and the Holy Land crisis of the Ottoman Empire are also being produced.

Italian unification and its diplomatic content that has always been famous in international relations.

Japan’s restoration of power and the Southwest War, etc.

The Spanish Civil War and the ambition to retake South America.

The original immigration and local market have been optimized.

The automation and technology research and development of buildings have been optimized.

The population growth rate has been changed to make it more in line with history.
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Provide players with a decision to choose whether to make the AI ​​country stronger.

Provide a beautiful flavor map. If you want to experience it, you can open the "Victoria" map in the theme to try it.

Optimized performance. Check "Reduce Vision Buildings" in the settings to reduce almost all building models on the map to reduce lag.
Policy

Reduce the debate time for each round of legislation to one month (government, election, economy is 100 days per round)
The time for consolidating land has been changed to one year, three years, and five years.

Adjusted the speed of changing the level of institutions from 365 to 180 days (the Hundred Days New Deal is a yes)

Changed the buffs of each government institution, and each level will increase green and reduce red

Diplomacy