Survival Game 2

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Author: PRAPOR

Last revision: 6 Oct, 2021 at 07:54 UTC

File size: 861.83 KB

On Steam Workshop

Description:

This mod seriously complicates the game on the last two difficulty levels.

Randomly appearing beastmen and wild orcs are reinforced and appear more often. According to the same mechanics, single, but very strong hordes of Chaos may appear.

The Chaos Invasion appears on turn 200. The invasion is significantly superior in quality and quantity to vanilla.

Public order is of serious importance for most factions. With good indicators, you get bonuses, but if public order is too low, then the uprising will be the least of your problems.

AI is strengthened economically and strategically. In combat, AI troops have a number of advantages.

AI is aggressive, likes to build up cities, study technologies and spin intrigues and he doesn’t like big states very much.

Ai actively strive to have full provinces and tries to defend its territory to the best of its ability.

Ai coordinates his troops to the best of his ability during military campaigns.

Ai likes to finish off a losing faction in a war by declaring war on a weakened neighbor.

In general, Ai has become a little smarter, meaner, stronger and more dangerous.

The mod is not compatible with mods that affect Ai, on the difficulty levels, on the invasion of Chaos and on randomly coming hordes. The mod is designed to play at very high or legendary difficulty level. The mod is made for experienced players who are bored of playing on vanilla difficulty levels and with vanilla AI settings.