New Albany

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Authors: Grey, scareplum150

Last revision: 21 Oct, 2024 at 12:16 UTC (1)

File size: 60.61 MB

On Steam Workshop

Description:
Welcome to New Albany!

This map adds 33 cells of area across the river to the north of Louisville and is loosely based on the real world city of New Albany that would be found in that same area

The map was originally created and used exclusively on the Wasteland RP server for their 4th Season in early 2024. This served as a great test run and provided a lot of feedback on tile issues, balance, zoning, and other general mapping related bugs. This obviously doesn’t mean it is perfect though! This was my very first mapping project so if there are any issues found please do leave a message in the Bugs discussion!

There are a handful of custom buildings based on interesting IRL structures I was able to find searching around New Albany along with contributions to the custom building pool from Tesco and macsmp.

Being my first project and being on a bit of a time crunch, I couldn’t commit the time to making 100% of the buildings from scratch so used a some vanilla buildings, as well as ones provided by Blackbeard in the Building Pool V3 mod in which they gathered a large collection of pre-made structures contributed by 30+ map modders.
So for that, thank you Blackbeard and all the contributing modders!
Atoxwarrior, BeastlyBean, Blackbeard06, cmseter, DavidBlane, dko112, DoctahWong, Doublebrain, chinotauku, fluffe9911, GothicGhost, grivcin, Jela331, kaizokuroof, Kennethdio, Leolvanov, mads232, Mainulainen, Neutralnz1, Project Zomboid’s Dev team, rsdworker, Sieben, srandiny, The googlator, Traya Aclus, Valindil, Veged, VikiDikRUS, Way2sp00ky, Z3759xy, IndigoRebel, zoeyflower, and all the rest!

Thank you also to all the Wasteland Server community members and staff for being my guinea pigs and provided testing and feedback
I suppose I should also thank the crazy northern fool, TescoValuePlums who jumped into the mapping deep end with me (got dragged in) and kept me sane throughout the build process

NEVER FORGET THE ZOOOONES!!!

Other points to note:

  • There are many tile dependencies for this mod so ensure you have them all or you’ll end up with missing textures
  • This map will work in MP servers so please feel free to use it
  • There are very few other map mods that occupy these same cells so conflicts should be minimal (I’ll make a list of conflicting mods as they are found)
  • This map does have its own spawn points linked to various (vanilla) professions
  • The map can be accessed (or exited) via the bridge in the north west of LV
  • There is a lootable map for this region that will spawn in all the normal map spawn locations

    Enjoy!

    UI sounds provided by ZapSplat

    Workshop ID: 3345235753
    Mod ID: NewAlbany
    Map Folder: NewAlbany