Sandtrap AI Battlefield | Endless AI War

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Author: III AVIATOR III

Last revision: 1 Oct, 2024 at 20:32 UTC

File size: 1.18 GB

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Description:

”The multiplayer match has ended. Dusk is setting in on Sandtrap, with the sandstorm dying down, and the blazing hot temperatures of the afternoon letting up for the evening. Little do the remnants know that Sandtrap about to heat up in an entirely new way. A Covenant Battle Cruiser has just entered the system, and the UNSC forces on the nearby Frigate are preparing their response. The Brutes are returning to retake what they have left behind.”

*Updated to work with the February 14th 2024 patch of the MCC.

This is a mod I have been working on for the past few days, that changes Sandtrap into an AI war zone. I’ve been using this mod to help myself learn the H3 editing kit. You are able to join one of the factions to help turn the tide of the battle, or remain alone and survive against everyone in a free for all. There is full AI pathfinding nearly everywhere, with working Phantom drops for Covenant forces and Pelican drops for the UNSC. This mod also includes respawning AI controlled vehicles for each side. This battle will go on forever, with reinforcements being ferried in once a squad gets wiped out. Each team has a flying vehicle for support, as well as one light ground scout, and a heavier vehicle for combat. Vehicles respawn less often. There is also a hidden secret weapon, so keep a look out for that.

Interested in a version of this map without AI for PvP combat? Check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=2965445714

Features:

  • My custom AI Switch System, new and improved, which allows you to pick and choose which squads spawn in. You are in control!
  • Large AI war with all forces being able to respawn.
  • Pathfinding nearly everywhere!
  • Fully scripted dropships for each side to deliver more troops once a squad has been killed.
  • Multiple AI manned vehicles for each side to provide support, also respawn enabled. AI will get into vehicles with the player when he/she is nearby.
  • Special forces for each team that get replenished less often, so keep these guys alive!
  • Hidden Easter egg weapon to find.
  • Covenant outpost on the high sand dune, with a commanding view of the map. Keep an eye on this, as Beam Rifle Jackals and Fuel Rod Grunts like to post up here.
  • Over 70 potential AI combatants.
  • Covenant soldiers have random ranks/types and weapons, so each fight is different every time.
  • Marines, ODST’s, and Spartans also spawn with random UNSC gear, to keep things fresh.
  • Phantom crash site has a mannable Shade turret that the AI will use.

…And lots more!

Custom Assets Credits:

– AI Spartans made by XxMasteroofxX. Find them HERE [www.nexusmods.com]

– Scarab Gun made by clonecam117. Find it HERE[www.nexusmods.com]

– Heavy Fuel Rod Shade by MythicJaqui. Find it here: https://www.nexusmods.com/halothemasterchiefcollection/mods/1464

– Upgraded ODST/Reach themed Drones by Calantorn. Find them here: https://www.nexusmods.com/halothemasterchiefcollection/mods/1513

AI Teams

  • UNSC: GREEN
  • COVIE: ORANGE

Known Issues:

– There are some lighting bugs in the level due to me changing the sky and map lighting. I have not yet found a fix to this, but feel it is not a large enough bug to prevent this map from being in a good state for release.

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Required DLC:

These DLC should be installed in order to use this item.


Halo 3