Proficiency Plugin: The MOCX Initiative Factions

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Author: FearTheBunnies

Last revision: 8 May, 2024 at 13:39 UTC

File size: 1.1 MB

On Steam Workshop

Description:
About This Mod

Continuation of Proficiency Plugin: The MOCX Initiative, this will now convert captured Dark Reclaimed into unique Skirmishers, Dark Zealots into unique Templars, and Dark Phantoms into unique Reapers.

Dark Reaper

The Dark Reaper is designed to be a stealth technical assistance unit. Equipped with Vektor Rifles and Gremlins these units can supplement and complement almost any squad composition. Their technical skills are not as complete as a Dark Specialist or Tech Specialist, but their stealth gives them a unique advantage over both.

Dark Skirmisher

The Dark Skirmisher is designed to be a grapplin’ and slashin’ fool. Swapping Marauder for Reinforced Cabling, the Dark Skirmisher is a highly mobile unit focused around maximizing Ripjack damage and utilizing some of the skills the PCP Skmirmisher left behind.

Dark Templar

The Dark Templar is designed to have some versatility in positioning and ability. Swapping the autopistol for a heavy weapon and grenades, the Dark Templar adds heavy firepower behind an already impressive psionic skill set.

Required Mods

Proficiency Classes:

MOCX:

Strongly Suggested (but not 100% required):

Compatibility

Known Oddities
  • Prep For Entry makes grenades free, but grenades are NOT usable after Rend during the Momentum movement AP. Make sure to throw your grenade before running up and slashing or subscribe to Use Boom Actions with Momentum.

Thanks
  • shiremct for the amazing Proficiency Classes and Hero plugins.
  • Reality Machina and robojumber for the superb work that went into MOCX
  • Pavonis Interactive for the LW2 squad icons which I used to make class icons.
  • EvilBob22 for the updated class icons!