Slave Knight Gael SNPC
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- Slave Knight Gael
- Extensive combo attacks/chains
- Extensive difficulty system (DrVrej>SNPC Config>Ringed City NG+)
- Dodges
- Full VJ-Controller support
- Weapon Trails (DrVrej>SNPC Config>Ringed City NG+)
- Custom damage scaling (Can be changed via "DrVrej>SNPC Config>Ringed City NG+")
- Grab attack (can be disabled)
- DrVrej – VJ base, as well as coding help
- Cpt. hazama – Help with perfecting a dodge code
- Darken217 – Special FX
- Roach – Special FX and code help
- Me – conversion to source and coding
- FROMSOFT – Any and all assets used to make this a thing, animations, sounds, textures, etc.
- Robert ♥♥♥. – Spawn icons and screenshots
- Silverlan – Code help
- Lightningbolt – Helping identify sounds
- Down – Converting animations to FBX for use/sword trail
Copyright © 2021 by Mayhem, All rights reserved.
Nothing in this addon may be remade or modified without typed consent of the original author, Mayhem. Doing so would be violating the Steam Workshop Rules[wiki.facepunch.com].
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Total time it took to complete:
Gael doesn’t use his second phase for a few reasons, one of which is the issues with animations. A lot of them were pretty… ♥♥♥♥♥ and weren’t really possible to use. At some point in time I’ll make it, but I’m not super certain when. For those who don’t read and ask "Why doesn’t Gael have a second phase" just respond with "lmao"