M72-LAW

M72-LAW has finally made its way to DayZ. Its model has been added to DayZ source a long while ago, but developers never finished it. I went ahead and made a fully working M72-LAW. Well, it works but it has its nuances. More about it right below.
If you’re looking to improve this mod and assign correct properties/values and/or animations, please hit me up on discord 🙂
Known issues:
- Incorrect weapon animations (currently using M4 anim)
- Rocket smoke trail disappears immediately on rocket impact
Classnames:
LAW_Deceased LAW_Rocket
Types:
<!–M72LAW–> <type name="LAW_Deceased"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier4"/> </type> <type name="LAW_Rocket"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier4"/> </type>
Support: Discord[dayzcamp.com]
Repack is allowed as long as you like and favorite this mod!