Make vampire coast great again

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Author: sheenshongkangkong

Last revision: 4 Dec, 2020 at 09:19 UTC

File size: 772.83 KB

On Steam Workshop

Description:

*Updated for Da Nutz and Boltz

There was a time when vampire coast were considered overpowered, but recent patches have nerfed them quite a bit in favor of those damned RATS. This mod aims to offset those nerfs and give them QoL buffs.

Buried treasure chest maximum bonus income increased from 50% to 100%.

Captain’s cabin max horde growth increased from 5 to 10.

Encamped and Flagship expansion stance will now give +4 horde growth.

Flagship expansion stance will now give additional 10% replenishment rate. You can replenish a little bit even in hostile waters.

Queen Bess recruitment cap is now removed. You must still perform the ritual to recruit them.

Added Blood!, Boom! and Soul Devourer ability to the Queen Bess, similar to that from the RoR Hellcannon unit. Added Boom! ability to Necrofex Collosus.

Removes the maximum unit cap when overcasting Invocation of Nehek. It will now heal all units inside the spell radious instead of just 4 random units.

Curse of the Queen’s Cannon ritual cooldown reduced from 25 to 12 turns, needed for making a Queen Bess doomstack. The replenishment duration from the ritual is reduced from 10 to 6 turns for balance purposes.

Curse of the Bountiful Treasure ritual cooldown reduce from 15 to 12 turns.

Curse of the Sea Mist ritual cooldown reduce from 30 to 25 turns. Duration is increased from 5 to 8 turns.

Should be compatible with other mods unless they modify similar stats from the Vampire coast faction.

Known issue: Can’t recruit Queen Bess. Make sure you are in your own territory to be able to recruit them.

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Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER II - Curse of the Vampire Coast