Cannibal Start – The Maneaters
So I started this one as an experiment to see if I could create a cannibal based game. Turns out I could. It’s a little clunky bit it seems to work for the most part.
Please rate it if you like it! 🙂
=== UPDATE ===
Added recruitment for other cannibals. The red ones crash the game when recruited for some reason so I’d stick to recruiting greens for now. Like most recruit mods, stick them in a cage and talk to them.
Includes:
– Cannibal buildings and tents
– Storage
– Cages and poles
– Human flesh (of course!). Kill or knock out your enemy and take his flesh
– Cooking pit
– Some ornamental stuff for your cannibal camp
– Cannibal butcher block (Peeler type thing – WIP)
Everyone hates you except cannibals. Your tribe, the Maneaters, is allied to the cannibals but if you let relations slip you might find yourself in their pots.
Known bugs:
– Butcher table doesn’t remove corpse when finished. This seems to happen with other similar mods so might just be a bug of the core game
– Butcher table doesn’t centre the body on it properly
– Slavers will take human meat from captives, basically killing them. I’m working on a way to stop them looting the death item
Known conflicts:
– Reactive world causes issues with relationships with other cannibals
Other Mods
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Cannibal Start – The Maneaters: https://steamcommunity.com/profiles/76561197968012929/myworkshopfiles/?appid=233860
Hunters Mod: https://steamcommunity.com/profiles/76561197968012929/myworkshopfiles/?appid=233860
Assassin’s Attire: https://steamcommunity.com/profiles/76561197968012929/myworkshopfiles/?appid=233860
Flotsam’s Child Start: https://steamcommunity.com/profiles/76561197968012929/myworkshopfiles/?appid=233860