Merrick’s Venice (2024)

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Author: Rosenthorn

Last revision: 6 Sep, 2025 at 22:03 UTC (1)

File size: 131.89 MB

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Description:

Adds Venice as a Civilization led by Leonardo Loredan. It can’t build settlers nor settle any cities, so if you want to expand you will have to do so through other means.
Venice receives four different uniques to help it get by with only one city to settle.

Venice

Stato da Mar

  • Entering a new era grants +2 Envoys, +1 Trade Route Capacity, and a Great Patrician (a unique type of Great Person).
  • Can’t build Settlers or settle Cities other than the Capital.
  • +1 Loyalty and +1 Housing from districts built in the Capital.

Fondaco
Unique improvement, Can be constructed by Galeazza or Great Patricians.

  • Must be on an empty Coast or Lake tile adjacent to land in the territory of another civilization or city-state with whom you have Open Borders.
  • Copies the current yields from adjacent tiles and adds them to its own tile; These yields are then provided directly to the Capital.
  • Can’t be adjacent to another Fondaco. Can not be worked by the city it is built in. Disaster resistant. Can not be removed manually.

Great Patrician
Unique Great Patrician earned at the start of each era*. Each has a unique retire ability.

  • 2 Build Charges. Can construct Fondaco. Using both build charges will retire Great Patrician early, without triggering the retire effect.
  • Naval military units within 2 tiles gain Strength and Gold from combat victories.
  • Can embark immediatley and has +3 Movement while embarked.
  • Ignores borders.

*the individual provided is random and there are more Great Patricians then eras, allowing for some replayability to get different combos.

Individual
Retire Ability
Requires

Agostino Barbarigo
Instantly creates the strongest naval unit available to you, maintenance free, and grants it a promotion.
tile with no military unit

Bernardo Bembo
+1 Favor per turn for each diplomatic policy slot in your government. +1 diplomatic policy slot.
Government Plaza

Carlo Zeno
Instantly creates a Naval Melee unit which can perform coastal Raids. +25% Yields from Plunder. 2 Charges
tile with no military unit

Federico Cornaro
+1 Trade Route Capacity. Plantations trigger Culture Bombs to acquire adjacent tiles.
City Center

Giovanni Francesco Loredan
+15% Science and Culture in this city.
City Center

Jacopo Tiepolo
Replaces an Economic Policy slot with a Wildcard Policy Slot. +1 Culture per district in this city.
Government Plaza

Marco Cornaro
Duplicate Envoys sent to City-States of the same religion as Venice. Instantly become Suzerain to this city state and remove all other envoys.
Suzerain City State territory

Marco I Sanudo
Peacefully absorb a City-State you are suzerain of into your Civilization and grant it a permanent +10 loyalty per turn.
Suzerain City State territory

Sebastiano Ziani
This city can construct one more District then the limit allows. International Trade Routes from this gain gain +2 Production and +2 Food.
Harbor

Tomasina Morosini
Instantly becomes Suzerain to this city-state and removes all other envoys. +1 Trade Route capacity.
Suzerain City State territory

Ordelafo Faliero
Grants the Eurekas for Shipbuilding and Mass Production, and +3 Niter per turn.
Harbor

Pietro Gradenigo
+1 Spy Capacity and free Spy. Immediately constructs a Consulate and a Chancery in this district.
Diplomatic Quarter

Galeazza (Frigate)
Unique Naval Ranged unit unlocked at Military Engineering.

  • +10 Combat Strength vs. district defenses.
  • Can perform ranged or melee.
  • +1 Movement when starting the turn on featureless coast.
  • Shares Movement with formation.
  • Has 1 build charge to build one Fondaco (doesn’t expend unit)

Oltramarini (Musketman)
Unique Melee Unit

  • Halved Production cost (120 vs. 240) and Gold maintenance (2 vs. 4) but costs 1 Population to build.
  • Can fight while embarked and can embark/disembark at no cost to Movement.
  • +1 Movement and +5 Combat Strength on or adjacent to Coast.
  • +5 Strength against fortified opponents, doubled when opponent is full health.

Leonardo Loredan

Triumph of Venice

  • 50% refund on Diplomatic Favor when a Resolution outcome you voted for wins.
  • +2 Gold and +1 Favor per turn from Harbor buildings. +0.5 Loyalty per turn from Citizens in cities with a Harbor.

Machiavellian Plots

  • Wants to maximize his Diplomatic Favor, and dislikes others doing the same. Likes Civilizations that form alliances and will seek them himself. Condemns civilizations declaring surprise wars, but isn’t averse to them himself.

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Cosmetic City State changes
  • Venice becomes Zadar

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Credits
Merrick – Art and Code
Deliverator – Civ V Galleass model ports

Notes
This Venice mod is mutually exclusive with my previous Venice mod and can’t be played together. This is an attempt at a one-city civ, the balance was tricky, but I wanted to see if i could create an alternative to my other mod that comes closer to the Civ V one-city playstyle of Venice.

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Revisions:

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