FDF-Vulture

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Author: Vootfer

Last revision: 4 May, 2024 at 18:51 UTC

File size: 3.72 MB

On Steam Workshop

Description:

The Vulture is a small patrol vessel designed to be fast and nimble while having enough firepower for even the most dangerous creatures of Europa. Great sub for starting your adventure or continuing one… Brought to you by Frontier Shipyards!

Stats:
  • Class: Scout Tier: 2
  • Price: 12500 mk
  • Recommended Crew: 1 – 4
  • Horizontal speed: 30 km/h
  • Vertical speed: -19/20 km/h
  • Size: 18×6 m
  • Cargo Capacity: 8 Crates
Most shuttle shells have equal HP to regular ones (nothing above 200HP, of course, don’t you worry)
Features:
  • Stealth Mode | Turns the reactor off and turns on your batteries. The engine gets set to 20% and turns off the oxygen generator, fabricators, and outside lights.
  • Text Displays & Light Indicators | Submarine features numerous text displays and light indicators providing valuable information, such as current depth, power load, or ballast tank maintenance status.
  • Ballast Maintenance | Lets you turn off specific ballast pumps for easier ballast flora removal.
  • Exposed Relay | Here, you can wire up anything you want and turn it off if need be (connected to "Systems").
  • Lockable Doors | Most doors can be locked; a light indicates if the door is locked (red) or unlocked (yellow). AI can’t open locked doors.
  • Condition 1 | If any room except for ballasts and airlock becomes flooded, all ship’s interior lights will automatically turn red, and depending on which room is flooded, triggers an alarm alerting your crew to said room. You can manually trigger it via a lever near the navigation terminal and deactivate it once no room is flooded.
  • Lights Panel | Allows you to customize the color of your lighting without affecting other color modes (RGB).
  • SERR Kits | Spread around the vessel, these kits contain either a diving mask, a welding tool, a small amount of medicine, or firearms in case of emergency, such as your vessel being boarded by intruders or in case of a hull breach. Marked with a red arrow (SERR: Survival, Evasion, Resistance, Restoration Kit).
  • Exterior Cameras | They are accessed through a periscope in the command room; cycle through them by Left-Clicking.
  • Docking Port Hatch | Can be opened or closed; automatically closes after five seconds.
  • Fabricators | Submarine features a fabricator, deconstructor, and medical fabricator.
  • 4 Diving Suits | All suits refill oxygen.

Weaponry:
  • 1x Fixed Railgun (Right)
  • 1x Heavy Pulse Laser (Right)
  • 2x Chaingun (Top, Left)
  • 1x Depth Charge (triggered via lever)
  • 4x Discharge Coil (1 Top, 1 Right, 2 Bottom)

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