Naturally spawning bandits and cultists
Allows bandits and cultists to spawn naturally in the world, just like monsters do.
The mod is already patched for FU and, as you can see from the screenshots, even works with FFS.
Please tell me if i broke anything, afterall it took me quite a while to make this work.
Details: They can be found in pretty much all biomes, will only spawn 1 bandit or cultist at a time during the day and up to 4 during the night, they will despawn when unloaded and they can spawn as all vanilla species (except the glitchs, because i forgot).
Feel free to use this mod as template to spawn your own npcs.