Chen’s VManip Patch
Fixes lots of stuff that doesn’t work with VManip out of the box. Applies over whatever version of VManip you have installed.
Weapons with flipped viewmodels now function, such as TFA CS:O and CS:O2 weapons.
Fixes HL2’s Gravity Gun and RPG not working properly with it, as well as TacRP and most TFA weapons, and the use animations not playing with Playable Piano installed.
Adds support for more modern CW2.0 weapons using player hands.
Also makes sure that the hands are where they’re supposed to be, and not off to the side.
Legs also got some treatment, by having them not cast shadows anymore, and making them pull back whenever you look down so they aren’t all ugly and stuff.
Known issues:
GShader Library may cause displaced arms. Fixed
GShader Library may cause inverted models on VManip items (grenades, flashlights, etc.) when using weapons with left-handed viewmodels. Fixed
GShader Library may cause invisible VManip models when enabled; Set Garry’s Mod to the x86-64 beta branch in Steam.
GShader Library causes left hand not to move when used in conjuction with a weapon from (or based off of) Modern Warfare SWEPs. Should be fixed
Revisions:
Old revisions of this mod are available below. Click the link to download.