Ravenfield: Outbreak [DEMO] [EA30]
A distress call then silence. What happened in that lab? Against your better judgement, you go and investigate. You quickly find out why you should have stayed away.
My love letter to Resident Evil. Ravenfield: Outbreak is a WIP survival horror experience in Ravenfield. Resources are scarce and the infected outnumber you. Navigate your way through a laboratory in the middle of a zombie outbreak and find a way to escape.
Enjoy!
- Inventory system
- Item box system. Store unneeded items here and pick them up again later if you need them.
- Fully functional save system
- Custom zombie entities
- Time based ranking system (try to get the max rank!)
- Inventory: Tab
- Interact/Pickup Item: F
For anyone struggling, remember the objective of the map is to reach the end (you’ll know when you get there). Killing zombies isn’t the goal. Preserve your ammo and only kill zombies in paths/rooms you go to a lot while exploring.
Holding your aim until the reticle is at its smallest will let you deal more damage and increase the odds of a critical hit. Critical headshots will instantly kill zombies
- SudoName – His work on the item models and providing zombie skins. This wouldn’t have been as good as it is without your help
- Hans – Your advice was invaluable here. And thanks for all the testing!
- Capcom Soundteam – SFX and music
- Synty Studios – Environment Assets
- Animpic Studio – Environment Assets
If you’re using any bepinex plugins, you might experience bugs. If you do encounter any issues, please identify first if the issue happens with those plugins uninstalled. Use them with this map at your own risk. If you have RavenM installed, disable it prior to playing the map.
Interested in following the project more closely? Use the link below and join my discord server.

