Procedural World – Randomly Generated Map

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Author: Asmo

Last revision: 17 Jul, 2024 at 03:53 UTC

File size: 20.63 MB

On Steam Workshop

Description:

Every time you reset the map, the map will be totally different with different structures, npcs, colors, terrain and more.

The buildings are 100% destructible also with different npcs

if you have a problem with decals being mirrored on multiple entities just type in r_decals 1 into your console, it wont fix the issue but it will stop it from lagging your game, and make it look better. the decal glitch is caused by an issue with the way that map entities work.