Operation Ghost Train (Project Reality BF2)
Bots: 40 – 64 (Favor Eagle for a more balanced match, since Raven basically dominates)
Gamemode: Battle
Respawn Time: 15 – 25 seconds
A first for me, as I decided to remake a map from a mod for Battlefield 2 called Project Reality. I posted a poll on reddit, and this map won out of 4. Note that this map may be inaccurate to the original (I did what I could), and I also added in some background stuff that may be performance heavy.
– Map is imbalanced a bit (as stated, recommend utilzing the balance slider).
– Map might cause performance drops on weaker PCs because of the trees, probably.
– Decided to utilize bamboo trees, but they have this weird thing where you can go through them. Tried using a capsule collider and it didn’t really translate well. So I had to make them uncollidable.
Polygon – Nature Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/polygon-nature-pack-120152
Polygon – War Pack
https://assetstore.unity.com/packages/3d/environments/historic/polygon-war-pack-106992
Sky Series Collection
https://assetstore.unity.com/packages/2d/textures-materials/sky/sky-series-collection-101490
Polygon – Samurai
https://assetstore.unity.com/packages/3d/environments/polygon-samurai-low-poly-3d-art-by-synty-89551
I do not own any of the assets, and textures used at all. I also do not intend on infringing said stuff either. All rights go to those who had made them.