Prepare to Escape-Start With a gun From EFK
SUPPORT ESCAPE FROM KENTUCKY I&II
This module requires the ‘Escape From Kentucky’ weapons module . It allows players to start the game with weapons from the ‘Escape From Kentucky’ when entering a new save file.
It provides 3 sandbox settings options, where before starting a new save file, players can choose from 6 factions as well as civilians, including:
Civilians: Start without weapons and ammunition.
USEC-Army: Start with an MCX assault rifle and 5.56 ammunition.
USEC-Marine: Start with an HK 416 assault rifle and 5.56 ammunition.
USEC-Navy: Start with an M16 assault rifle and 5.56 ammunition.
BEAR: Start with an AK-12 assault rifle and 5.56 ammunition.
SCAV: Start with a M870 and shotgun shells.
Optional: Whether to carry a pistol (if selected, provides a Glock G18 pistol and 9mm ammunition).
All initially chosen weapons come equipped with a certain number of magazines and suppressors.
Workshop ID: 3229400399
Mod ID: PreparetoEscapeEFk
Required items:
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停止更新,请订阅逃肯2 — Steam Workshop
EscapeFromKentucky2(No need to overwrite files) — Steam Workshop