The Dreamland Sanctuary (Expert mode)

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Author: 💙CelestialPlayzYT💜

Last revision: 4 Oct, 2023 at 00:05 UTC

File size: 7.29 MB

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Description:

Welcome to the Dreamland Sanctuary! A medium sized Expert world especially made for playthroughs, but you are welcome to explore the world however you want to! There are several unique structures such as overhauled biomes, custom temples, shrines, and even mineshafts! There are as well both world evils, corruption & crimson just like how it is generated in the drunk and getfixedboi worlds. If you are tired of boring same world generations being created over again? Then you found a right place!

Overhauled biomes:
These biomes are made to look more unique by adding features such as large trees, more foliage, and some custom other terrains to these biomes. There is a Hallow appearing in the pre-hardmode world instead of Hardmode.

The Hallow: This is the pre-hardmode version of the Hallow upon entering in this world. Unlike Hallow in the hardmode counterpart, there will be no hardmode enemies spawning in the Hallow so it is safe to explore in the Hallow until the world is converted to hardmode. The Hallow appears to be in pre-hardmode and is consider to be a pre-hardmode version despite there will be no hardmode enemies spawning in the pre-HM Hallow until the world is converted to hardmode. Upon entering Hardmode, there will be a chance of 2 Hallow biomes generating because of the Hallow biome that’s been in pre-hardmode for the entire pre-hardmode playthrough. You’ll eventually view the Hallow if you move to the right side of the world.

Crimson & Corruption: These evil biomes are overhauled and have extra terrain features like flesh that replaces the crimstone patches and lesion that replaces the ebonstone patches on the surface. There are large trees with unique features that contains the infect terrains on the trunks and branches, having lesion and bloody flesh all over the respective infected trees.

Custom biomes: This world contains couple of new custom biomes including Aetherium caverns and Coral Reef Caves. Each of these biomes are unique that contains unique treasures even some that are too annoying to get.

Mine shafts:
Have you ever get tired of boring plain rail tracks that you encounter in caves? See no more! This world have respective biome themed mine shafts made from plain rail tracks and can easily be seen by the lights. This feature is unique and have shelter areas containing treasures in some.

Shrines:
Shrines are the custom treasure room features that replaces the cabins (except for cave cabins) and they all contains items in chests which some that are too annoying to get, I did my best to pick which is not too overpowered for the early playthroughs. They are found in caves regardless of respective biomes. I always encounter the cabins in caves then I’d thought the biome shrines would be a lot more unique for caves than the cabins. Though the cabins still look good their selves.

Temples:
These are the larger alternate versions of the shrines containing unique treasures, each chests contains the biome keys (Except for Aetherium Temple) in their respective biome temples.

Other Structures:
The other structures are unique, the Underworld’s ruined houses are overhauled, it is the upgraded versions to make them a bit more ruined yet, with more details. Jungle now have bigger beehives similar to how it was generated in the drunk and getfixedboi worlds, then the Jungle have the large opening area around the Jungle temple (Not mentioning the Lihzahrd temple) similar to the Vernal Pass from Calamity Mod. One of the cabins captured is a part of it. Then the ice caves beneath the snow biome have the frozen abandoned fishing area with pots filled with Shiverthorns.

(This world map really need to be updated, cuz I’ve changed some things in this world. I’m currently trying to figure out how to update it. Help would be appreciated.)

This is the first time publishing a world into workshop and I really hope you have fun starting your playthrough (or just exploring it) in this world. This took forever to come up with ideas for this map, I also used the TEdit world editor to get some little bit of help with it. I’ve tried my best to come up with some ideas for the map and If you find any mistakes or find some of items too overpowered in the world, please kindly let me know without any hate speeches and I can try to fix it, and please don’t use languages such as swearing. I am learning to create custom world maps to publish into Terraria workshop. Also suggestions are welcome!