Always show mission target

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Author: Meme Machine

Last revision: 19 Aug, 2024 at 09:52 UTC

File size: 187.17 KB

On Steam Workshop

Description:

Features:
– councilors will always show what the target of their current mission is
– mission targets are color-coded when it makes sense
– when the mission target is a region, the nation it belongs to will be appended, for clarity
– show info on target according to intel from your own faction, so if an enemy faction is investigating someone you don’t know about, you will not know any details, and vice versa
– options to toggle on and off individual features

Color-coding is defined as follows:
– councilors, control points, ships and habs will inherit the color of the faction they belong to
– nations, regions and space facilities will only be colored if the nation is completely under the control of a single faction

Requires Unity Mod Manager[www.nexusmods.com].

Known issue: with long names, like "Public campaign: United States of America", the string needs two lines to fully display, making it less legible.

Built and tested on Terra Invicta 0.4.26. Verified on 0.4.41.

Compatibility

This mod applies Prefix patches that rewrite completely the following methods:
– TICouncilorState.GetCurrentMissionString

This mod applies Postfix patches to the following methods:
– TIUtilities.GetStateDisplayName

Language

This mod works with all languages.