Guardian MK2 (RE2)

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Author: AllNamesUsed.gaming

Last revision: 13 Aug, 2024 at 13:50 UTC

File size: 67.35 KB

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Description:

The ACS Guardian spwans as a core 7 mobile base with basic drone defence and negative power usage. As you upgrade it it will become a long range capable heavy combat ship with excellent survivability.

At spwan:
-core 7 (takes no quantum processors)
-small fusion reactor (to later be replaced with a large one)
-enough plasma turbines to have negative fuel consumption when turning thrusters, shields and weapons off
-farm able to sustain 2-3 people
-2 somewhat decently sized hangars
-heavy shield generator
-mostly combat steel hull

Upgrade spaces for:
-2 superior and 2 quantum cores in the gravgen room
-4 auxiliary cores in the small room accessible from the inner hangar
-6 manual heavy weapons at the front (I recommend 4 heavy lasers and 2 heavy rocket launchers)
-4 large and 6 medium shield parts in the nacelles for a total of 115k shields
(marked with LCAP for large capacitor, LCHR for large charger, CAP for medium capacitor and CHR for medium
charger)
-4 gat turrets on the sides of the nacelles
-a adv constructor and a universal constructor

If you can’t find the upgrade spaces, look for the grey 1×1 doors, all upgrade spaces are behind those