Norsca Annexing Archaon Test

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Author: MadGAD

Last revision: 4 Jun, 2018 at 11:58 UTC

File size: 203.78 KB

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Description:

It is a very dirty edit of basic files, so it is possible to have bugs. Made by me untill Faction Unlocker+ and More Slot mods will be aviable, just to kill some time and have some chaotic-evil fun. Highly untested and unbalanced one. Be ready for killing you immersion of beign a poor homeles hungry north bastards and became a bloody steamroller of all world.
Just a test (cheat) for:
1) (confirmed) Norsca Annexing Chaos factions (Chaos with Archaon moved to Norsca culture group to be able to confederate with him, some script limitations removed so I can confederate Archaon on turn 1).
2) (confirmed) Norsca having 90 god points from destruction of cities for any totem god (and -0 for other gods)
3) (confirmed) CrowNurgle level 3 blessing gives you all 4 bonuses from all four totem gods. i.e. heroe, lord, cannon and plague.
4) (confirmed) Norsca God Challengers (1 and 2) also can be confederatedannexed (removed some diplomacy scripted restrictions).
5) (confirmed) No high-tech research restriction demand ypu capturing special cities for Norsca, so you can research last techs without capturing capitals.

NOTE:
0) Obviously, use ONLY if you play as single-player Norsca faction (or Wintertooth, not tested for now).
1) Better to wait until Chaos spawn all three or four Legendary Lords and then confederate with them to recieve Holek and Pinky Prince. And you may want to use Simple Diplomacy and Respective Lords mods.
2) and 3) Destroy settlements and place a totem for all gods for 1 time to get all four "level 2" blessings from them. And then destroy any settlement and place a totem for a Crow. This should give you all 4 level 3 revards and, I hope, it still gives you previous "level 2" blessings.
4) And you may want to use Simple Diplomacy.

Known bugs: Chaos leader models will change to marauders. Spawned in later days of campaign chaos Sigvald and Archaon lords are marauders too. Spawned Birdy Lords and Kholek looks normal. Archaon pre-placed on campaogn map from start (you can find him on turn 1) is normal, but cannot use his skill-tree mounts. Spawned challengers will look marauders or chaos, but after saveload they will change to empire Fire Mages.
Chaos Horde will not recruit normal army, but, anyway, this mod supposed to be for Norsca. I may be adding chaos units to some Norsca buildings if you want.

Permission: If you could do something better, cleaner or less buggy – I give my permission (anyway, this mod started as a joke and simply Jury-Riggin in PFM).
GuysGirlsWhoever-Are-You, please, somebody make a mod for Norsca capturing all settlements!