Canard’s Religious Ideas
Canard’s Religious Ideas
Content :
6 new Ideas for each Religious Group
110 corresponding policies
Events linked to each idea groups
Ideas :
Christian :
An administrative Idea group giving more power to the Church, inspired by core beliefs suitable to every Christian denominations.
Islam :
An idea group improving several of the specific religious mechanics. Useful to maintain a growing empire, but also to project influence through trade.
Judaism :
A powerful but rare idea group to survive as a lone jewish nation. Embrace tradition but look toward the future to always be one step ahead and avoiding the disaster that befell the previous kingdoms.
Paganism:
For the most diverse religious group of the game, a unique military Idea that can be useful to any country, wether they prey to the Sun, the Sky or to the spirit of the Earth. This idea gives unprecedented mobility to any army, thanks to wise guides and diviners.
Buddha Dharma :
A diplomatic idea group well suited to any ruler concerned with their karma. The teachings of balance and purity can help any nation aiming at reclaiming and preserving the Mandate of Heaven.
Santana Dharma :
To reunite and protect the Indian subcontinent, a certain amount of finesse is needed. The diplomatic teachings of the varied Hinduist schools can help a nation focus on their unification efforts.
Policies :
110 new policies for each of the new ideas (a 50% addition from the base game)
Several of these are complementary to my other mod « Canard Additional Ideas »
Events :
65 simple events adapted to each ideas groups, based on pre existing ones with slight variations.
Revisions:
Old revisions of this mod are available below. Click the link to download.