Unlimited Rune & Equipment Crafting (based on KonKonKing’s TWW2 mod). (5.2 Ready)
Update 5.0: CA fixed the cost exploit for these runes at some point, so they now cost more to produce than you can salvage them for. As such, I’ve removed that part of the table, and now this mod only allows you to craft as many as you want, but does not change the price. Also applies to Tomb King crafting.
This mod removes the crafting limit of all runes.
It is a TWW3 version of KonKonKing’s mod that I have made for TWW3 by request. I have borrowed his original .png image as well for easier recognition. I have not spoken to KonKonKing, but I understand people have not heard from him and I hope he will not mind me bringing his mod to TWW3.
Please let me know in the comments if something is not working correctly in TWW3 and I will try to fix it.
Link to original mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2547035770&
Edit 9/12/22: Mod updated to lower the recycling cost of the legendary runes so you get slightly less oathgold upon recycling than it cost to craft the legendary runes. Change implemented in order to eliminate unlimited oathgold cheat introduced by making legendary runes repeatedly craftable.
Edit 10/13/2022: Mod updated to include unlimited crafting of purple armor/weapons/talismans/enchanted items. If you have already crafted one such item, this mod won’t affect it on this playthrough. It will work on a new game, it might work if you haven’t crafted the item yet.
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For those who feel this mod unbalances the Dwarf factions but still want unlimited rune crafting, I have made this rebalanced mod for myself and whoever else feels the same. Rune crafting is still unlimited, but instead of these purple runes costing 50 Oathgold, they now cost 120 Oathgold (slightly more than green equipment, much less than blue equipment).
https://steamcommunity.com/sharedfiles/filedetails/?id=2857690907&