DGM

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Author: VILOSOVI_SEMVAK

Last revision: 7 Nov, 2024 at 07:39 UTC

File size: 269.86 KB

On Steam Workshop

Description:
ABOUT

This mod is continuation of Semvak Tweaks. For now i’m focusing on damage and gameplay modification, make this game feels more tactical. You can use this mod, if you frustrated the soldier die only 1 second after ambushed by enemy and no time preparing their position for attack.

TESTED

1. Online or offline conquest, raid (Tested – OK)
2. Online lobby (Not Tested)

CHANGE

1. Player and AI damage, accuracy in conquest mode
2. Victory Point in conquest mode = 1800
3. Max played time = 25 minutes

EASY
Enemy
Ally
Player
Damage
0.5
2
2.5
Accuracy
0.5
2
3
Damage pierce
0.5
1
2
Health Regeneration
0
1
4

NORMAL
Enemy
Ally
Player
Damage
0.5
1
1.5
Accuracy
0.5
1.5
2
Damage pierce
0.5
1
2
Health Regeneration
0
1
4

HARD
Enemy
Ally
Player
Damage
1
1
1
Accuracy
0.5
1
1.5
Damage pierce
1
1.5
2
Health Regeneration
0
1
2

EPIC
Enemy
Ally
Player
Damage
no change
no change
no change
Accuracy
no change
no change
no change
Damage pierce
no change
no change
no change
Health Regeneration
no change
no change
no change

FUTURE PLAN

1. Echelon delay time
2. Vehicle speed
3. Turret speed