[TFA] DeadSpace:Remake Weapons

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Author: WölfKann

Last revision: 17 Feb, 2023 at 22:13 UTC

File size: 108.27 MB

On Steam Workshop

Description:
Currently Includes

Originally posted by WolfKann:

———-[Item List]——-
-[X] Add Pulse Rifle
-[X] Add EDF Plasma Cutter
-[X] Add ForceGun
-[X] Add Standard Plasma Cutter
-[X] Add Ripper
-[X] Add FlameThrower
-[X] Add Line Gun
-[X] Add Contact Beam

-[X] Added Kenesis System base.
-[X] Added Kenesis System Effects.
-[X] Added TFA_DeadSpaceRemake_WolfKannGunBase to be used as my go-to weapon handling style for TFA.
-[X] Optimized Some Side Code to make things run smoother
-[X] Optimized Pre-Launch Beta Code for Stasis

-[X] Removed traces of Girlfriend from memory
-[X] Removed Herobrine
-[X] Added DIEGO

Credits

Originally posted by Wolfkann:

– Electronic Arts / In Memory of Visceral Games
– Wolfkann: Ripping The model from the Game, Texturing, UV Meshing the models for GMOD, Most of the Animation Sequences, Ripping the sound files, Writing the code for the weapons to be functional.
– TFA for the base of the weapon code.

VJ Base is required for the Force Gun Alt Fire.

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[TFA] Dead Space 2 WeaponsSteam Workshop
TFA BaseSteam Workshop
VJ BaseSteam Workshop