[TFA] DeadSpace:Remake Weapons
———-[Item List]——-
-[X] Add Pulse Rifle
-[X] Add EDF Plasma Cutter
-[X] Add ForceGun
-[X] Add Standard Plasma Cutter
-[X] Add Ripper
-[X] Add FlameThrower
-[X] Add Line Gun
-[X] Add Contact Beam-[X] Added Kenesis System base.
-[X] Added Kenesis System Effects.
-[X] Added TFA_DeadSpaceRemake_WolfKannGunBase to be used as my go-to weapon handling style for TFA.
-[X] Optimized Some Side Code to make things run smoother
-[X] Optimized Pre-Launch Beta Code for Stasis-[X] Removed traces of Girlfriend from memory
-[X] Removed Herobrine
-[X] Added DIEGO
Credits
– Electronic Arts / In Memory of Visceral Games
– Wolfkann: Ripping The model from the Game, Texturing, UV Meshing the models for GMOD, Most of the Animation Sequences, Ripping the sound files, Writing the code for the weapons to be functional.
– TFA for the base of the weapon code.
VJ Base is required for the Force Gun Alt Fire.
Don’t forget to Like, Share, Favorite, Subscribe and Maybe toss an award or two if you enjoy this content.
I hate to ask this, but PLEASE upvote, I’m going for the MEGA Up-Votes achievement so I can say I’ve done it legit. anything helps!
Required items:
Click the title to search on this site.
[TFA] Dead Space 2 Weapons — Steam Workshop
TFA Base — Steam Workshop
VJ Base — Steam Workshop