WarHead’s Hazardous Zones

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Author: warhead

Last revision: 3 Feb, 2024 at 19:26 UTC

File size: 1.99 MB

On Steam Workshop

Description:

Embark on a riveting and perilous adventure with this mod for Project Zomboid. This immersive addition revolutionizes the survival experience, introducing hazardous zones fraught with nuclear radiation and biohazard threats. Prepare for a heightened level of strategic gameplay as you navigate through danger-infested landscapes, equipped with the tools necessary to detect, manage, and survive in these hostile environments.

Latest additions (v1.2.4)
  • [MP+SP] Adds Italian translation by Fematrax
  • Small tweaks

Features
  • Multiple threat types.
  • Multiple detector types
  • Craftable body radiation detector
  • Craftable medicines
  • Blood Test Kits, Blood Collection Syringes, etc
  • Zone presets
  • Zone Importer / Exporter added to server admins.
  • Manually created zones
  • Gradual exposure in zones
  • Random zones to maintain attention
  • Zones can be created, deleted and modified without restarting the server (or reloading the game)
  • Dynamic diseases and drug effects that can be modified by different character traits
  • Items from other mods can be easily added
  • Military map to players for checking zones (Can be disabled in the options and it won’t display random zones)
  • Multiplayer compatible, no need for restart server to define / remove zones

Planned features
  • Detector device UI, similarly like in itemGPS
  • Decontamination chambers/showers/mechanism
  • Items / cars / etc becomes radiated just like in real life
  • Remote body radiation measurement (MP)
  • Translations
  • Military chatter on radio about zones and random zones
  • Infested zones

Frequently Asked Questions
– Is it safe to add the mod during mid / lategame?

Yes, its absolutely safe, but I would recommend to check the positions of the zones first to avoid getting exposures unexpectedly. I should mention that if loot regeneration is turned off in the game, items will only spawn in unexplored areas, which can make the game much more difficult. It applies also to MP.

– Is the mod compatible / incompatible with other mods?

The mod should not interfere with other mods at all. If you experience this, please share the information in the Discussions / Bug reports section

– Where can I find the import/export feature?

It can be found on the Zone list panel and it’s available for server admins only

– Where can I find the file of the exported zones?

It can be found clientside in the Steam workshop mods folder.

– Importing zones feature does not work. How can I import them?

You have to enter the exact filename of your export without the file extension. For example: hz-export-12-06-01-22-12-2023

– Does the import/export function work in multiplayer mode?

Yes it does but you have to be a server admin to do that.

– Why performing a blood test gives inaccurate results?

You have low medical skills probably (First Aid) but readings are indicative only usually

– It says the blood sample is contaminated, why it is happening?

You have low medical skills probably (First Aid)

– How can I use blood test kit if I don’t have any level in First Aid skill?

You should read the f manual ^_^"

Copyright notices

I’ve created the mod under the Creative Commons BY-NC-ND 4.0 license which means the following:

  • Only noncommercial use of the mod is permitted
  • No derivatives or adaptation of the mod allowed without my written permission
  • If you would like to include it in a modpack credit must be given to the creator and you can include it in the original, non-modified form of the code.

Special thanks
  • The mod was originally inspired by Atos’ Radiated Zones mod.
  • Venzen from End of the Living PZ Server for his help in testing the mp mode
  • SPL for helping a lot and for his awesome ideas
  • 阿胡 for the Chinese translation
  • Fematrax for the Italian translation

More information

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Workshop ID: 3084326684
Mod ID: HazardousZones

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