Custom movement speed, Skip animations, Fast forward combats
This mod accelerates the game in various ways, making it much faster, and is configurable to function in combat and out of combat, affecting only players or NPCs. Be warned that a few and very specific combat scenarios can freeze the game, but I can fix that if you encounter it; post it in the bug section of this mod.
The default configuration of this mod affects characters that are in combat only, but you can choose to affect outside of combat as well with the in-game configurator.
This menu can be accessed through the crafting recipe shown in one of the image. Don’t try to manually put the item in the grid, use the recipe in the recipe menu instead!
- This mod work doing this:
- Modify the walking and running speed without modifying the cost of movement in combat or the effect of surface and cloud.
- Cancel the attack animation when a basic attack hits, fails, or is blocked.
- Cancel skills animation when a spell is fully casted.
My other work: Link multiple backpack in to one.
My other work: Mule character on demand