Builder Charges for Housing

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Author: JNR

Last revision: 11 May, 2019 at 07:34 UTC

File size: 3.07 KB

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Description:

Builders can use their charges to speed up the construction of Aqueducts and Neighborhoods. Use the productivity of your large cities to boost the growth of new towns.

– standard boost is 10% per charge
– uniques (e.g. Bath, Mbanza) get boosted by 20% per charge
Extra Feature: Roman Legions and Maori Toa can use their charge to speed up construction of Encampments (30%)

Requires Gathering Storm (the mechanics allowing this were only added with GS, unfortunately).

Urban Complexity Mod Series

Urban Complexity is a series – work in progress – which aims to provide more depth to building and developing your cities while striking a balance between authentic flavor and enjoyable gameplay. Features range from simple tweaks to general values to completely new buildings to choose from in your districts.

With Urban Complexity mods, choosing what to build is no longer just a chore where you tick items of a set build order. Instead, proper consideration of your local environment and factors such as adjacencies, available terrain, other districts present in the city, etc. shall pay off greatly. Tall cities where every building choice was made carefully will be more competitive and a viable alternative to carpeting the lands with minimally developed settlements.

Mods with general features:

Mods changing one or several specific districts:

These mods are not part of the Urban Complexity series itself but follow a similar approach for improvements instead:

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Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilization VI: Gathering Storm