Victoria Undead

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Author: DoctorFosterGloster

Last revision: 7 May at 20:19 UTC (3)

File size: 7.91 MB

On Steam Workshop

Description:
Updated to be compatable with 1.13.x (the latest version of the game)!

The industrial revolution has brought grand new inventions to our world… however man has spawned a deadly new infection, and it threatens to destroy the world.

This mod adds a zombie apocalypse to Victoria 3. Will your country survive? Or will it burn with the world around it?

  • An apocalypse designer journal to modify the apocalypse to your playstyle;
  • Zombies which can spread from state to state;
  • Zombie hordes can form, with temporary -but devastating- effects;
  • Manage the containment via a new journals entry;
  • Mitigate the effects of outbreak if when the containment fails
  • Make the decision to put your country into a quarantine to stop the spread;
  • Lose control over affected states, and watch as super powers collapse;
  • Rebuild and recolonise lost or depopulated regions;
  • And more!

More content is planned in the coming months – watch this space!

How do I start the infection?

The start-up event will allow you to open the apocalypse designer journal. Use this journal to toggle various settings, including when and where the infection will start, whether states can be lost, and the infection’s length.

The infection will then start according to the settings in the journal.

How does the infection’s spread work?

Once discovered, you will either be able to start the initial containment effort.

The containment will fail if the zombie-points outweigh the containment-points. The main containment points will come from improving health and police institutions, as well as increasing military wages. Zombie points can come from the settings set in the apocalypse designer journal and random events. Buttons in the journal allow you to start more containment efforts, and can allow you to quickly change laws to aid the response.

If the containment fails, the infection will spread through the country. It can spread to other countries via land borders or through open ports. If a country is experiencing an outbreak then you can take a decision to close both your and your subjects’ ports. This will slow the spread to your country.

Each country will get one chance at containment when the infection reaches them. After that – the zombies get a free-for-all buffet of pops.

Hordes may appear in states with sufficient population and terrain type (hordes won’t appear in the Amazon or the Sahara, for example).

States which lose enough population can become unincorporated and then decentralised nations, and will be free-game for re-colonisation after the infection dies down.

Compatibility:

This mod overwrites the game’s ‘on_harvest_condition_started_in_country’ code. Other mods which have done the same may not be 100% compatible… and users may receive heaps of ‘harvest condition started’ notifications as the infection spreads.

Localisation:

Some players have kindly translated the mod to their local languages! See below:
Korean by KakaoL
Portugese (Brazil) by koyomim
Ukrainian by godofburrito
Chinese by 牛奶大魔王
Vietnamese by Louis

Thank you heaps to the above creators for making the translations 🙂

Next Update:

This mod is currently in development. If you notice any bugs, please report them in the discussion forum below.

No AI has been used in the creation of this mod
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Revisions:

Old revisions of this mod are available below. Click the link to download.