Equal Child Cap

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Author: Iacobus

Last revision: 21 Dec, 2024 at 21:16 UTC

File size: 348.65 KB

On Steam Workshop

Description:

Always wanted to nurture knightly houses in your service? Tired of low tier vassal dynasties going extinct within a generation? Think it’s ridiculous that all your life-long adventuring buddies are childless and old, not worth granting land?

This mod does only one thing, changes the base number of children per couple to be equal across the board. No other values have been altered so fertility is the same, rulers still get extra children before the cap kicks in, as do players, etc.

Technical Bits:
Unmodified the values are 1, 1, 2, 3, 5, 5 for Unlanded, Baron, Count, Duke, King, Emperor
New Values are 3 for all.
Due to some other fiddly bits not modified in this mod it was technically possible for an unlanded ai couple to have a cap of 0, so they’d never reproduce even if insanely fertile.
Anyone curious and wanting to look themselves, the code you need to examine is in C: Program Files (x86) Steam steamapps common Crusader Kings III game common defines

NB
Still testing it out, might have a performance impact as game progresses.