Laboratory Already Better
Overhauls the Laboratory.
Secondary Research
The Laboratory can now have an extra research project at the same time as the one Dr. Tygan does.
By default there’s a 100% research time handicap applied to all research done in the Laboratory(can be changed and disabled).
Each Scientist staffed will remove a portion of this handicap, when the Laboratory is fully filled this handicap is completely removed.
Goldenpath(Story Projects) are disabled for the Laboratory to do, you can change which projects are disabled in the mod’s "XComGame.ini" file.
Show Research Unlocks
Shows what each research unlocks in a panel in the Laboratory screen.
Extra Slots
Increases Laboratory Staffslots to 4.
You can disable if you don’t want Completed or Projects that aren’t currently available to be displayed in the Laboratory list.
Each* feature can be individually disabled in the mod’s "XComGame.ini" file.
*Expect Secondary Research
Known Bugs :
ShowResearchUnlocks doesn’t work for non-completed projects, dunno what i changed that made it stop working, have to get back to it later
v1.04 :
Enabled most Autopsies to be done in the Laboratory as they weren’t causing the cinematic anymore after the reportcards issue was fixed.
Required DLC:
These DLC should be installed in order to use this item.
XCOM 2: War of the Chosen
XCOM 2: War of the Chosen - Tactical Legacy Pack
Revisions:
Old revisions of this mod are available below. Click the link to download.
