Total Warzone – Warzone 2100 Factions
Inspired by the 1999 RTS Warzone 2100, Total Warzone re-imagines the setting within Arma 3 using a combination of rugged, modern, and futuristic assets to suit your needs! The Project factions should roughly be in-line with a mid-Beta through Gamma campaign tech level, and features a large list of asset options to suit standard, scavenged, recovered, allied, or any other creative possibility you may desire.
Soft dependencies are now incorporated for Scion Conflict Vehicle Extension, SOG:PF, Aerodynamics Lab (and its soft dependencies), and more!
So. Many. Updates. The full changelog is within the mod files.
Includes compatiblity with the AbramsX mod!
To see the full list of changes see the Changelog!
BLUFOR:
The Project
The Project (Arid)
The Reclaimers
The Reclaimers (Arid)
New Paradigm*
*Limited, intended for narrative or gameplay purposes.
OPFOR:
New Paradigm
The Collective
NEXUS
Greater Khanate
Iron Dragon
INDFOR:
Scavengers
Scavengers (Arid)
Scavengers [East]
Scavengers [East] (Arid)
CIV:
Civilians [WZ]
Civilians [WZ] (Arid)
Civilians [WZ] (East)
ALL:
Militia [WZ]
Militia [WZ] (East)
Includes music player script!
null = [0,5] execVM "b47_wz_musicscriptsSoundtrackPlayer.sqf";
Parameter 1 Default: Menu
0: all tracks
1: Original 1999 soundtrack
2: Legacy Soundtrack by AlexTheDacian
3: Songs by Martin Severn (Original and recovered)
4: Aftermath Soundtrack by LupusMechanicus
Scion Conflict Vehicle Extension: Assets added by this mod have been given soft dependency status to reduce the number of hard dependencies. I still highly recommend loading it to get the full NEXUS arsenal of aircraft and vehicles.
ToH Characters, adds women subcategories to TP, TP Arid. Includes womens fit variant of the regular faction combat uniform.
GreenMag, boxes for Needle Dards, Rail Darts, laser charge packs.
SOG:PF, adds extended options to aircraft weaponbox (You still need SOG Aux to access unit classes).
Aerodynamics Lab, FIR F-14, Pook’s AF: Aircraft added to factions when AL and assorted sub-soft-dependencies are loaded.
Reaction Forces cDLC: Adds Pickup variants with rocketpods, etc. Recommended for fun low-tech fights with Scavengers.
AbramsX: Adds M1AX to The Project as a top-tier Python.
Soft dependencies not working? Take a look below:
"Ok, so I managed to fix it, I at first unsubscribed and resubscribed , then I forced the update that steam wasn’t allowing to download to download . I honestly have no idea why it didn’t, but it seems to have possibly just been on my end. In case any one has the same issue they should follow what I had done."
Though it isn’t a formal unit, I’m running a campaign using this mod. Prepare for landing in the Western Sector, and come take a look.
Suggested terrains:
-Los Alamos II
-Project Utah
-Santa Catalina Island
-Farabad (The coast and highway feels Fallout-ey like the TV show.)
-Mega City 3
-Twin Lakes (I use this to represent Project HQ.)
-Kimmirut
-Vidda
-Vostok Winter Island
-Chernarus 2035
-Novogorsk
-Krayina
-Livonia
-Ivanivokova
-Kerama Islands
Required DLC:
These DLC should be installed in order to use this item.
Arma 3 Creator DLC: Western Sahara
Required items:
Click the title to search on this site.
Arma 3 Aegis — Steam Workshop
CBA_A3 — Steam Workshop
CUP Units — Steam Workshop
CUP Vehicles — Steam Workshop
CUP Weapons — Steam Workshop
Scion Conflict — Steam Workshop